Level 2 feels badly broken. Losing your pistol makes no sense as you only climbed a ladder. The shotgun may or may not use up ammo when fired. The outside zombies are just randomly there. The flashlight is terrible, barely illuminating anything whatsoever. The zombies in the structure are immune to the shotgun as they seem to have a shield over them. The red fog is "artificial difficulty" coupled with the awful flashlight. I could see a carpet sticking through the wall if I followed the building outside, but couldn't find a way to it from inside if it's supposed to be a room. It's just walls & darkness that seems to just loop around. Plus the structure zombies, aside form being immune, kill you in 2 hits.
Checkpoints. Playing an entire level over only wastes the player's time. I have yet to figure out what to do in the metal hallways & having to replay the full level when I die only make s me not want to try again.
There's potential here but it's not really working right in its current state.
Hi Lavin89! thanks for the reveiw! I know the story was a bit off, and this project was not really meant for a story, more as a test for what I could do such as experimenting with level manipulation(third level has more than 1 path), and ambiance. If you have any ideas or recomendations, let me know!
Somewhat misleading thumbnails and blurry description, which made me wonder why I downloaded the game. From the title screen it looked like some ghost game. I thought this was going to be either a space exploration or some eerie space station accident type of game, but I walked 20 minutes in the woods the first time and it started very abruptly. The comedic element for the game is out of place, especially with that eerie ambience and finally the antagonists (I would not mention what due to spoilers) are so slow and again, did not fit the story.
My suggestion is to chose 1 story and stick with it. Overall, it's an okay game.
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Level 1 was okay.
Level 2 feels badly broken. Losing your pistol makes no sense as you only climbed a ladder. The shotgun may or may not use up ammo when fired. The outside zombies are just randomly there. The flashlight is terrible, barely illuminating anything whatsoever. The zombies in the structure are immune to the shotgun as they seem to have a shield over them. The red fog is "artificial difficulty" coupled with the awful flashlight. I could see a carpet sticking through the wall if I followed the building outside, but couldn't find a way to it from inside if it's supposed to be a room. It's just walls & darkness that seems to just loop around. Plus the structure zombies, aside form being immune, kill you in 2 hits.
Checkpoints. Playing an entire level over only wastes the player's time. I have yet to figure out what to do in the metal hallways & having to replay the full level when I die only make
s me not want to try again.
There's potential here but it's not really working right in its current state.
Thanks for the honest reveiw!
sorry for the quality of the game.. it was too ambitous. also it acted as a way for me to learn the tools of unity.
changelog soon
Any Feedback?
I do plan for the next version to have a concrete story
Hi Lavin89! thanks for the reveiw! I know the story was a bit off, and this project was not really meant for a story, more as a test for what I could do such as experimenting with level manipulation(third level has more than 1 path), and ambiance. If you have any ideas or recomendations, let me know!
Somewhat misleading thumbnails and blurry description, which made me wonder why I downloaded the game.
From the title screen it looked like some ghost game. I thought this was going to be either a space exploration or some eerie space station accident type of game, but I walked 20 minutes in the woods the first time and it started very abruptly.
The comedic element for the game is out of place, especially with that eerie ambience and finally the antagonists (I would not mention what due to spoilers) are so slow and again, did not fit the story.
My suggestion is to chose 1 story and stick with it. Overall, it's an okay game.
Thank you for the honest reveiw!